Advertising
Game Awards
Game Books
Game Shopping
Gaming Links
Gaming News
News Feeds
Recent Headlines
Return Home
Search

|
Home | | Arcade Classics
Japan Recalls Wrestling Arcade Game
A Japanese arm wrestling game called Arm Spirit is being removed after three players broke their arms playing the game. The manufacturer argues that the game isn't strong enough to do that.
Arm Spirit, which is distributed by Atlus, is to be removed from 150 game emporiums as "a precaution".
"We think that maybe some players get over-excited and twist their arms in an unnatural way," a spokesman said.
An investigation has been launched into the incidents and the machines are being checked for any malfunctions.
"The machine isn't that strong, much less so than a muscular man. Even women should be able to beat it," company spokesman Ayano Sakiyama told AP news agency.
The game is only available in Japan. The game reminds us of the robot arm wrestler.
Posted on August 21, 2007
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Pac-Man Cereal Commercial
Hooray kids! It's time for Pac-Man cereal. "Now Pac-Man isn't just a game you play it' s a crispy corn cereal that's comin your way." The cereal was discontinued a long time ago so don't expect to find it in stores but you can see some of the box covers here. This commericial below is from the 1980s.
Direct video link
Posted on August 3, 2007
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Pac-Man in a Strange New World
Pac-Man celebrated his 25th birthday earlier this year. Now, he is out in a new game called Pac-Man World 3 from Namco (see official site, Amazon.com). The game features Pac-Man in a strange new world. Players can even control the ghosts if they want to. CBC.ca has a great article about the history behind Pac-Man. The article is called, "The Beautiful Game."
The occasion was the Xbox Live Arcade re-release of the venerable game on its 25th anniversary. Pac-Man has been retrofitted for Microsoft's spanking new techno marvel, the Xbox 360. Bill Gates and co. have spent an immense amount of sweat and equity on a system designed for games like Gears of War, which has something to do with saving earth from a race of evil locust people rising from the bowels of hell to enslave humanity. So why is a simple game like Pac-Man - in which the titular hero runs around a maze gobbling small pills and eluding ghosts - being reintroduced with such hoopla? And in an industry obsessed with progress, why is something a quarter of a century old coming to an Xbox near you with absolutely no enhancements?
In the early 1980s, Pac-Man was a phenomenon without parallel. There was the Pac-Man TV show, a Pac-Man song; Pac-Man even appeared on the front cover of Time magazine as a metaphor for crooked politicians and their tendency to gobble cash and resources. He was a pop-culture sensation that could only have occurred at the dawn of the blockbuster era, a time when the George Lucasian sheen of hype and marketing started to eclipse content. The rise of movie sequels like Return of the Jedi and Indiana Jones and the Temple of Doom and MTV-ready bands like Duran Duran proved that pop culture events were increasingly the result of strategic planning rather than genuine, spontaneous public interest. Pac-Man, on the other hand, just happened. He munched his way into this new universe with shocking voracity. He became the icon of a brand new age. There will never be another videogame with such sweeping influence.
Pac-Man was the brainchild of designer Toru Iwatani at Japanese gaming company Namco. Legend tells us that the primary inspiration for the glabrous yellow hero was a slice of pizza sitting on Iwatani's desk. (There are numerous theories as to Pac-Man's inception; the common theme appears to be gorging.) The game’s Japanese launch in 1979 met with middling response. This was, after all, the era of Space Invaders, a halcyon time when 30 pixels suitably arranged on a monitor comprised a videogame; nascent gamers insisted on killing aliens, even if the aliens didn't look like much of anything. Then, something strange and inexplicable occurred: Pac-Man caught on. Repackaged and released in North America in 1980 by Bally/Midway Games, Pac-Man represented a Gladwellesque tipping point: the moment that brought videogames into the collective consciousness.
The article is worth visiting just to see the picture of the Time magazine cover from October 25th, 1982 that features Pac-Man on the cover. We like Pac-Man whether he is a new virtual world; flirting with Nicole Richie or running through a college library. Giant robot Pac-Man looks interesting too.
Posted on September 13, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Tetris Dreams for Xbox 360 Owners
Gamesindustry.biz reports that THQ has obtained the rights to publish an Xbox 360 Tetris game from The Tetris Company.
THQ launched a lawsuit against the company last year, alleging breach of contract which prevented the publisher from releasing a Nintendo DS version of the classic puzzler. According to THQ, all requirements of the deal had been met, and the licensing agreement should have been renewed until 2007.
Now the company's financial filings have revealed that a settlement was reached at the end of 2005 - and that as part of the deal, THQ will publish Tetris for the Xbox 360 in territories outside of Japan, where a next-gen version was launched alongside the console last December.
Every game system should have a version of the awesome Russian puzzle game created by Alexey Pazhitnov in 1985. Tetris was the first game to use falling blocks in a puzzle game. One question to consider: If you play the Xbox 360 Tetris will you have actual Tetris dreams?
Posted on June 12, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Kill Time With Office Invaders
KewlBox.com and Baskin-Robbins have a new online game called
Office Invaders. The game provides a Space Invaders type set-up. You play an an office worker up against invading executives and office managers. You can choose one of two characters
to battle the invading office invaders: Peter in Operations or Dawn, a Senior Account Executive. You use a rubber band ball to fire rubber bands at the advancing co-workers. The sound effects are pretty good. They include some funny comments from the invading IT workers like, "have you tried rebooting?"
Office Invaders is decent way to kill some time at work or take out some frustrations.
Posted on June 6, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Birthday Invaders
Blue Mountain, an retailer of animated online greeting cards, has an animated birthday ecard that includes a game of Birthday Invaders. The game is just like space invaders except the aliens are replaced by invading birthday party supplies. The graphics in the game are very unremarkable but because the game is contained in an ecard it might be funny as a birthday ecard for a gamer friend. You will need to register with Blue Mountain to be able to send this ecard.
Posted on June 2, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Pac-Man Flirts With Nicole Richie at E3
The E3 Expo appears to have more celebrity power this year. VH1's new blog, VH1 Game Break, found Pac-Man sharing a moment with his crush Nicole Richie.
At E3 the stars come out, and such was the case at the Sprint games press conference which featured Pac-Man and his big-time crush, sweet, thin Nicole Richie. The whole thing was staged to introduce "Super Pac-Man" for Sprint Mobile Games. Said Richie, "I used to have a Pac-Man machine in my house, and I loved it. But now I can take Pac-Man everywhere."
It looks like the future of E3 may be celebrity appearances and endorsements. But that just adds to the fun -- especially for the smitten Pac-Man. Mrs. Pac-Man will be so jealous.
Posted on May 10, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Pets Chase Owners in Virtual Reality Games
Gamers are used to playing against the computer in video games but VR software will eventually let people play against pets and other animals. Wired reports on
some games being developed that could have you running away from your hungry pet hamster on a virtual screen.
As in a traditional video game, players navigate a virtual world in a bid to stay alive. The twist? Computerized movements in Mice Arena are mapped to and from the real world, where an actual predator (your hamster) gives chase to a digital avatar (you) by pursuing a real piece of bait. The avatar's movements in the virtual environment direct the bait around a small tank fitted with actuators that mold and twist an elastic latex floor into the changing terrain of the game map. The hamster's pursuit in the tank is monitored by infra-red sensors that relay its position to the computer screen.
Researchers at Emerging Art and Architecture Research Group, or RASTER, and Singapore's Mixed Reality Lab have so far developed a game engine for Mice Arena, and they're currently syncing it to actuators that manipulate the shape of the arena floor. They are also in the process of building a remote-control bait mechanism for the hamsters to chase. They expect to demonstrate a fully functional prototype by November.
"We want to enable pets to play games in a way very similar to the way human players' play," said RASTER's Vladimir Todorović, a collaborator working on the Metazoa Ludens project. "To play a computer game with your hamster would definitely make us think about where we have come with digital tradition now."
It may sound like a really complicated version of Ms. Pac-Man, but the goal of the game makers is ambitious: to merge human spaces with pet spaces through pervasive computing interfaces. By creating high-tech, pets-versus-owners computer games, researchers hope to gain new insights into animal behavior, and perhaps develop new technologies that could close the gap between the species.
Wired says another game is Chicken Petman, where "a real chicken will don the role of a ghost and chase movable bait controlled by a person within a maze." With the technology in place there are lots of games that could be devised. The creators hope the technology will be a tool to add a new layer to pet-human interaction.
Posted on April 17, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Crafter Knits Space Invaders Tote Bag
A crafter named Brenda at Crafster.org has knitted a cool Space Invaders tote bag. A link to the chart can be found here on Crafster.org.
This bag is loosely based on Deb Stoller's intarsia bag in the first book (second book?). But I didn't add enough to the sides, so had to knit a side/bottom piece to make it a little wider. And I did the straps on dp's instead of straights. And I added webbing to the underside of the straps to make the straps unstretchable. And I added a lining. So, really, I guess the only thing I got from Deb's pattern is the gauge and general dimensions. That's something.
More pictures of the handbag can be found here. (Via Boing Boing)
Posted on January 18, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Live Action Punch-Out Video
Some college kids have made an amusing live action version of Mike Tyson's Punch-Out. The video can be found here. (via Double Viking). Some people are old enough to remember an arcade version of Punch Out. A more recent version of Punch-Out, called Mike Tyson's Punch-Out was made for the NES. Information about the NES game can be found here.
Posted on January 13, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Pac-Man in the University Library
Joystiq has found an amusing video on 4 Color Rebellion that shows a guy dressed up as Pac-Man being chased by a guy in a Blinky costume through the University of Michigan library.
In what looks to be the University of Michigan library (the video is hosted on a personal UM website), a guy dressed up as Pac-Man bellows and cries for help as he is pursued by Blinky the red ghost, all the while making the infamous "wocka wocka" sound effect as the chase progresses through the computer lab.
It looks like the students playing the Pac-Man characters made is safely back out of the library despite interrupting peoples' studies. Most of the students were laughing so they probably didn't mind. A minute of Pac-Man silliness probably provided some well needed comic relief from finals.
Posted on December 22, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Robot PacMan at IREX
Akihabaranews.com reports on a large robot version of PacMan that is played with a remote control.
This was one of the funniest things I saw at the IREX: a PacMan Robot with which you could play through a PacMan Remote Control and a ghost robot. this was not an amateur project either, as Bandai and Namco are behind this project. The game might never hit the market though, but I'm sure it would be a load of fun in a game hall.
If you look at the photos the game looks a little large for arcades or game halls in college dorms but a smaller version might work.
Posted on November 30, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
King Kong Advergame Promotes Film and Pringles
King Kong Jump is a new advergame created to promote both Pringles and the upcoming King Kong movie directed by Peter Jackson. The concept of the game is simple. You use the arrows keys to move left, right, jump and duck incoming barrels and giant pringles cans. It is an amusing little time killer. (Via AdverGame Network)
Posted on October 26, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Top Ten Classic Arcade Songs
Retro Crush has put together a list of the Top Ten Classic Arcade Songs. The site provides audio for these classic arcade songs from the 1980s as well. You will probably remember most of them. Here is Retro's Top Ten list.
- Tron
- Bubble Bobble
- Ms. Pac Man
- Contra
- Pac Man
- Jungle Hunt
- Frogger
- Pole Position
- Burger Time
- Spy Position
Posted on October 12, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Golden Tee More Popular Than Pac-Man
The Golden Tee, an arcade golf game popular in restaurants and
sports bars, is more popular than Pac-Man according to a recent
CNN Showbiz Tonight report. The game has over twenty million
players worldwide and brings in over $400 million in revenues per year.
The fact that Golden Tee is the first coin-op game to accept
debit and credit cards probably helps bring in the revenues.
Players can also compete in a live game tournament. The game is most popular with golfers who make up 80% of the players and men who make up 90% of the Golden Tee gamer demographic. Golden Tee is produced by Incredible Technologies, Inc. This Chicago Sun-Times
article has more about the popular Golden Tee game.
Posted on July 5, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Pacman Comes to Life in Human Pacman
Just when you thought you had seen every kind of Pacman game variation you could, along comes Human Pacman. Wearing headsets and googles players enter a virtual reality version of Pacman where they can roam around and eat power pellets. The players take can take the role of Pacman or one of the ghosts. Here is a description of Human Pacman from its creators at Mixed Reality Lab:
Firstly, the players immerse in role-playing of the characters Pacmen and Ghosts by physically enacting the roles. Players physically move around in a wide-area setting, performing tasks to reach their goals. Utilizing the computing power of wearable computers and the underlying network support, Human Pacman takes mobile gaming to a new level of sophistication by incorporating virtual fantasy and imaginative play activity elements, factors which propelled the popularity of computer games [1] , with the implementation of Mixed Reality on the Head Mounted Displays (HMD). The players also experience seamless connections between real and virtual worlds as immersive first-person augmented reality view (with virtual cookies overlaying the real world) and full virtual reality view of our fantasy version of the game, Pacworld.
The BBC has an article about Human Pacman which explains some of the virtual and wireless features being used:
Combining both real and virtual elements, the game allows the human Pacman to 'see' virtual cookies with the aid of the special headset scattered on the street which the player can then 'eat' by walking through them.
Ghosts get to 'devour' the player by tapping them on the shoulder when they catch up to them within the game area.
In return, Pacman gets the ability to temporarily neutralise them and add to his virtual powers when he finds and picks up Bluetooth-embedded physical sugar jars scattered in the real world environment by a game coordinator.
The player's locations are also wirelessly updated to a virtual 3D Pac-world where online gamers can view their progress and participate by helping either Pacman or the Ghosts through text messaging.
Posted on June 6, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
80 Year-Old Woman Wants World Record Title Back
Doris Self, of Fort Lauderdale, eats, drinks and sleeps Q*Bert,
the classic video game from the early 1980s, practicing day and night.
And, if she breaks the Q*bert record, she'll be history's oldest video
game world champion. [Note: Yahoo has an online Q*Bert game here for
those who miss the old favorite]
"I was the Q*bert champion in 1984 with a score of 1,112,300 points,"
remembers Doris Self. "At that time, I was the oldest video game champ in
the world at 58 years old, a fact verified by Twin Galaxies' scorekeeper
Walter Day. It's still listed in Twin Galaxies' Official Video Game and Pinball Book of World Records, the gaming industry's official book of records."
Though Doris' score was bested in 1985, she still retained the status
of "oldest" champion until 2003 when John Lawton, 72, of New Hampshire,
captured the Depthcharge title.
"I was sad when I lost the title I had held for twenty years," said
Doris. "Then I got a call from gaming legend Billy Mitchell, who offered
to loan me a Q*bert machine to practice on and win back my title. Billy
made me promise that I would give up poker and practice Q*bert everyday."
In the early 1980s Billy Mitchell was the most successful video gamer listed in the U.S. edition of the Guinness Book of World Records and was proclaimed
the "Player-of-the-Century" at the 1999 Tokyo Game Show.
Thanks to Mitchell's support, Doris is ready for her big day of truth,
which comes the weekend of June 2-5, when she joins an annual gathering
of classic gamers at Funspot in Weirs Beach, NH, to go for world records.
"My scores will be verified in person by Twin Galaxies' Walter Day and
I must not fail," she vows.
Posted on May 30, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Game Cartoon History
In case you missed it 1Up.com had a fun feature last month about the history of game cartoons. Reading about characters like Donkey Kong, Q*Bert, Sonic the Hedgehog, Pokemon and Mario is sure to cause some of you older gamers to reminisce about the early days of video games.
Posted on May 17, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Happy Belated Birthday Pac-Man
Sorry Pac-Man. Your 25th birthday was yesterday
and we missed it. But here's hoping your birthday included
lots of power pellets and a visit from Ms. Pac Man.
And we hope Inky, Pinky, Blinky and Clyde were not
around. CNN reports on Pac-Man's long career that keeps on going:
Arguably the most influential game in the industry's history (with Pong
the only other real contender), Pac Man has made more than $100 million
dollars one quarter at a time. He's spawned his own line of trading cards,
lunch boxes, board games, breakfast cereals and been the inspiration for
a Top 40 hit (Buckner & Garcia's "Pac Man Fever" hit number 9 on
Billboard's charts in 1982).
This year, Pac Man turns 25 -- but age isn't slowing the little guy down.
1999's "Pac Man World" and 2002's "Pac Man World 2" both sold over a million
copies. And Namco has already announced four Pac Man themed games this year -
and versions for Sony's PSP will be announced in the near future. TV Plug &
Play game collections featuring Pac Man remain hot sellers. And the rise in
cell phone gaming has opened up another opportunity for the original
arcade game.
Posted on May 11, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Space Invader Wall Graphics
Popgadget has located some interesting decorations for your wall if you love gaming. These decals resemble the aliens from the classic space invader game from the arcade game and Atari. They can be purchased at Blik. Here is a direct link to the space invader decals. Popgadget's Mia explains her find:
I just moved and was looking for things to put on my empty white walls and found blik wall graphics, stick-on decals that are much much easier than that whole stenciling business. The decals are fully removable so you don't leave any residue on the walls and you can easily switch from space invaders to flying birds.
Posted on May 9, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Play Old Classics With Atari Flashback
ShoppingBlog.com reports that Atari has brought back some of the old classics with the Atari Flashback system. The system comes with 20 games like Asteroids and Warlords and can be purchased directly from Atari. Amazon.com is also selling the system here.ShoppingBlog.com has more about Atari Flashback.
Posted on May 6, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
TBS to Launch Games-on-demand Service
TBS, Inc. has announced plans for Gametap, a broadband entertainment network that will offer games-on-demand. GameTap will launch this fall with 300 games. They have already licensed over 1,000 games from 17 different publishers. Games will include classic arcade, consule and pc games. Here is an explanation of the service from the press release:
GameTap provides subscribers an "all-you-can-play" gaming service accessible from up to two household computers. To access GameTap, players securely download and install Turner-developed client software from www.gametap.com that acts as a gateway to the GameTap library. Because games reside securely on the PC, not across a network, they act just as if they were still on the console or at the arcade. Fast response times, 3D effects, colors, and characters are all present and accounted for. GameTap supports navigation and game play using both keyboard and mouse, as well as most USB peripherals.
Posted on April 28, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
Great Free Online Time Killers
A recentry entry on web zen notes some free online games that are great time killers. The games are very simple, but lots of fun. Try Notepad Invaders (pictured on right) for a fun game of space invaders -- we like how the invaders look like hand-drawn notepad scrawl. Click the Dot is a silly little game. And Reflex and Proximity are fun strategy games. BoingBoing.net also mentions this web zen entry.
Posted on April 16, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati
| |
|
|