Moshi Monsters is growing in popularity. The site has 1.8 million users. Reuters says the game combines elements of Japan's tamagotchi craze with educational challenges and online networking. Moshi Monsters also includes a virtual world that has its own currency called Rox. You gain more currency by solving puzzles.
The BBC reports that NASA is exploring the idea of developing a massively multiplayer online (MMO) game or a virtual online world. NASA does have a project called Cola Labs that includes an island in Second Life but NASA wants a virtual world of its own.
"Virtual worlds with scientifically accurate simulations could permit learners to tinker with chemical reactions in living cells, practice operating and repairing expensive equipment, and experience microgravity," it says.
The document calls for a game engine that includes "powerful physics capabilities" that can "support accurate in-game experimentation and research".
"A Nasa-based MMO could provide opportunities for students to investigate science, technology, engineering, and mathematics career paths while participating in engaging game-play."
Other organisations such as the US armed forces already use online gaming as a recruitment tool.
America's Army for example introduces players to the "seven Army Core Values" and now claims to be one of "the most popular computer games in the world".
According to NASA's RFI (PDF) the RFI submitter is supposed to address the following five things.
How a NASA-based educational MMO should be designed.
How a NASA-based educational MMO should support both formal and informal
education efforts.
How a NASA-based educational MMO should connect to current and future
NASA missions.
How NASA career opportunities exploration and significant STEM learning
experiences would be incorporated into the design a NASA-based educational
MMO.
How a NASA-based educational MMO game play would be engaging for all
participants.
NASA wants responses to its RFI by February 15th so get cracking virtual world developers.
Flakeshake is a web game created by Stefan Lewandowski. In Flakeshake
you help an adorable little polar bear try and turn rain droplets back into snow flakes. The polar bear blows bubbles that will turn the rain droplets into snowflakes. You can control the size of the bubble by holding down on the mouse button. You can also steer your bubbles with the mouse as you target the rain droplets. Treehugger says adults can use this game as a way to jump-start a conversation with your children about climate change and about why the ice is melting.
Statetris is an online game that mixes aspects of the popular game Tetris with local U.S. geography. Instead of positioning the typical Tetris blocks, you position states/countries at their proper location. Statetris is a pretty tough game (at least on the hard level) even if you know all your states -- the state blocks are tough to lineup correctly. This could be a good teaching tool for a young student trying to learn his or her 50 states. It is also a worthy time waster for everyone else. Statetris games for other contintents and countries are also available. You really need to know your African geography to succeed at this version of Statetris.
Reuters reports that a new study has found that playing video games reduces homework time by as much as 30% for boys and girls. However, the study found the amount of time kids spent with family and friends was not affected.
Boys who play video games on school days spend 30 percent less time reading and girls spend 34 percent less time doing homework than those who do not play such games, U.S. researchers said on Monday.
But they said video games do not appear to interfere significantly with time spent with family and friends.
"Gamers did spend less time reading and doing homework. But they didn't spend less time interacting with their parents or their friends, nor did they spend less time in sports or active leisure activities," said Hope Cummings of the University of Michigan, whose study appears in the Archives of Pediatrics and Adolescent Medicine.
The study comes as U.S. doctors voice growing concern about the long-term effects of video games.
For some reason gaming affected boys and girls differently: boy gamers did less reading homework and girl gamers did less non-reading homework. One expert involved in the study and interviewed by Reuters said the study could mean that gamers are completing their homework and reading assignments faster than non-gamers. Hope Cummings of the University of Michigan told Reuters that "Gamers may actually be more effective in completing homework assignments, and as a result, they spend less time doing homework. We need to look deeper into what is going on." That would obviously be the most optimistic view of the study's results from a gamers perspective.
New Launches reports that the Nintendo DS has other uses besides gaming. Apparently, there is sfotware in Japan that can turn the Nintendo DS into a cooking tutorial. The software, called the Nintendo DS Cooking Navigator, comes with over 200 Japanese recipes, including sushi recipes.
It is voice activated so once you select a receipe for every step there will be a voice prompt along with pictures. For eg - The DS will tell you "add oil to the pan" and once you say "ok" it will move to the next step, of course right now it supports Japanese only. But would you use your precious DS Lite in the kitchen and put it in harms way. To the rescue is Play Stand made by Hori corp Japan which will hold your DS firmly. You can also adjust the height and tilt it according to your convinience.
Lunabeam points to this thread about someone making sweet and sour pork with the Nintendo DS. There doesn't seem to be information on when the Cooking Navigator will be released internationally but more blogs are covering the subject here, here, here, here, here, here and here.
The BBC reports that the U.S. military is using a game called Tactical Iraqi to learn how to use Iraqi gestures and communicate better with Iraqis.
The program teaches military personnel some key gestures such as an up-down movement with the right hand to ask someone to slow down and gives them tips such as removing mirror sunglasses when approaching local people.
"In Iraq, to show sincerity you have to put more effort into your gestures," said Dr Vilhjalmsson.
"In Western countries, we control our body language more. In Arabic culture, it is important you show how open you are."
He added that reserved body language in exchanges with local people could be interpreted as having something to hide in Iraq, potentially escalating a tense situation.
Military personnel also learn that people can approach each other more closely than one normally might in the West.
It sounds like it could be helpful and the troops in Iraq can use all the help they can get. The game was built using the Unreal Tournament game engine, which is a first-person shooter game. Now it is being used for gesturing instead of shooting.
Dance Dance Revolution Games Placed in West Virginia Schools
MSNBC.com reports (via Health News Blog) that West Virginia will be adding the Dance Dance Revolution games to public schools to fight obesity and diabetes.
Game players move their feet on a special mat to correspond to arrows that scroll on the TV screen. The player must tap the same symbols on the mat at just the right time to do well.
The game is not meant to replace physical education and health classes. Rather, it is one more option that may appeal to students who often dislike other sports.
"If we can get children to change their behavior at a young age they hopefully will grow up to be healthy, active adults, which would have a positive effect on health care costs," said Carl Callison with Mountain State Blue Cross.
West Virginia is consistently among the top three states for obesity, with about a third of its residents considered obese and even more overweight, according to the state Bureau of Public Health.
The game will go into 753 different schools in the state according to the article. Siliconera says the game's popularity is already fading in Japan. The game started in Japan several years before it hit the U.S.
A Wiredarticle discusses a couple Nintendo DS games that offer gamers the opportunity to experience different professions. In Trauma Center: Under the Knife you play the role of a surgeon battling an epidemic and in Phoenix Wright: Ace Attorney you take the role of a defense lawyer. Here is what Wired said about Trauma Center.
The entire game is played with the DS' stylus input. The patient's chest appears on screen, and you select your different instruments -- scalpel, forceps, sutures and more -- using small icons on the left and right side of the screen.
As you perform each task, you're graded on your surgical precision. The difficulty level of Trauma Center skyrockets after the first few operations.
By way of advice, common-sense notions about the human body do not apply. Example: One patient's aneurysms kept bursting (game over) until they were just sliced away, leaving arteries ripped in half. Not a drop of blood came out.
The Wired article says it is a "bit disappointing that neither provides an especially realistic take on the subject matter" but to be an enjoyable game it probably requires stripping some of the realism away. Better to go straight to the action of the surgery or the trial than to deal with the minutiae of surgery prep or reading legal briefs.
Michigan State Offers Minor in Game Specialization
Want to minor in gaming? Michigan State University is now offering a minor in Game Specialization (Thx Joystiq). However, Joystiq chose to leave off the link to the website which provides information about the MSU program. It can be found here. The specialization, which can used with computer, art and telecommunication degrees, includes the following courses.
Zoo Vet is a game from Legacy Interactive that blends simulaton with edutainment. In the game players become a zoo veterinarian at their own zoo and learn to take care of a wide variety of animals. The London Zoo recommends the game:
London Zoo is part of the Zoological Society of London (ZSL), a charity devoted to conservation and education. "We are pleased to be associating with Mindscape with the Zoo Vet game. We feel it is original and informative and works in harmony with London Zoo and it's visitors", remarked Caroline George, of London Zoo. "Our team have worked through the game and feel it offers a comprehensive and educational way of teaching youngsters about animals", she added.
The game is educational because players have to learn the answers to questions like why isn't the lion eating? What do you do with a newborn flamingo? What does the x-ray of the panda's belly show? Legacy says the scenarios in the game were created by real veterinary surgeons. Many kids dream of becoming vets, especially after a trip to the zoo, so this simulation may offer an opporunity for kids to experience the job of a zoo vets from the safety of their own home.
Zoo Vet is available for the Mac and PC. An online demo is avialable on the game's website.
A game called Wild Earth appears to be as tranquil as
25 to Life is violent. 25 to Life is online game debuting
in October that allows players to become a gangster or a law
officer in a violent online version of cops and robbers.
Wild Earth, on the other hand, allows gamers to become a
photographer that takes photographs of wild animals in the
African Serengeti National Park. Keith Stuart at Gamesblog
has this to say about Wild Earth:
Anyway, this rather lengthy prelude leads me to Wild Earth, an African
safari adventure, developed by Seattle based Super X Studios, and set
to be published in Europe by Digital Jesters later this year. Here
players must wander the African Serengeti National Park taking
photographs of wild animals while exploring the lusciously detailed
environments. The game features "accurate and beautifully recreated
wildlife" and simulated weather conditions, as well as specific
assignments like night-time wildlife tracking. Apparently Wild Earth
has also been developed as a "motion simulator thrill ride" and
installed in several locations worldwide, including the Philadelphia and San Diego zoos.
Here's the thing: at no point do you shoot the animals with a gun.
You don't even kung fu poachers to death.
There is some gaming diversity for you. More information about
the Wild Earth game can be found here. And information about 25 to Life can be found on 25tolife.com or here in an earlier blog entry.
Sheppard Software has a collection of geography games called the
States Web Games. The games allow players to test their U.S.
geography skills. Some of the games involve guessing the names
of capitals and states while in others the player has to drag
a state to its proper location on a U.S. map using the mouse.
These are amusing time killers and educational as well.
(via Boing Boing)
Food Force is a humanitarian video game about global hunger from the
United Nations World Food Programme (WFP).
The Food Force game opens with a full-screen video sequence where the player is briefed on a hunger crisis on the fictitious island country of 'Sheylan'. The WFP Food Force team appear as a set of animated characters that help guide the player through the game. The game is designed for children aged 8 to 13 and provides six different missions. The missions contain realistic challenges to quickly feed thousands of people in the fictitious island of Sheylan –- piloting helicopters on reconnaissance missions, negotiating with armed rebels on a convoy run, and using food to help rebuild villages.
The 6 missions are:
Air Surveillance: A classic 'find-em' game -- involves piloting a helicopter to count hungry people against the clock.
Energy Pacs: A combination guessing game to create a balanced diet with
limited funds.
Air drop: Dropping food from a cargo plane into the crisis zone -- with the playability of a classic golf game.
Locate and Dispatch: Solving the jigsaw puzzle of food logistics, against the clock
The Food Run: A series of mini challenges along the convoy-style drive to
the feeding camp.
Future Farming: 'Sim City' in Sheylan -- using food aid to help the island
get back on its feet.
The PC based video game is available as a free internet download from food-force.com. It is currently available in English, with translation into other languages planned. The website also offers information and lesson plans for teachers.
Could The Sims be used as an educational tool? The BBC reports
that U.S. researcher Ravi Purushotma thinks The Sims environment
would be a great tool for teaching languages and do-it-yourself tasks.
Ravi Purushotma said "learning via something like The Sims
may mean students do not feel like they are studying at all."
Purushotma thinks virtual environments like The Sims could be
easily adapted into teaching tools because game players have already
created lots of add-on tools for the popular online game.