Video Games and Symphony Music

Play CBS News has an article about symphony music that is being composed for computer games.
Andy Brick is an award-winning composer, influenced by the classics, who is now writing and orchestrating music for video game players. He is exposing millions of young people to symphonic-style music that they probably would never listen to any other way. He takes his inspiration from mythical scenes given to him by video game developers.

"Kids just love this stuff, and I like it, too. It's great music. It's really engaging music," says Brick.

If you're a kid, or have a kid, you might recognize the theme song from the game "Final Fantasy." It is actually an Andy Brick arrangement, played by a Czech orchestra.

There was a time when video game music was about as sophisticated as video game graphics: which is to say, not very. But now, the video game industry is a $25 billion-a-year business, which means there's plenty of money for plenty of musicians, who are as happy to have their work heard in this new forum as they are in concert halls.
Everyone remembers the musical scores for tv shows like Star Trek and movies like Star Wars. John Williams is responsible for many popular themes including the them music for Star Wars, Superman, Jaws, E.T. the Extra-Terrestrial, Raiders of the Lost Ark and Jurassic Park. Games also need unique theme music that fans can remember. The music from video games like Mario, Halo and Legend of Zelda is so popular that two companies are trying to turn into a business where the music is performed by symphony orchestras in concert halls. One of these companies is called Play, a video game symphony.

Posted on August 4, 2006

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