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Posts with tag: xbox360 | Return to GamersGame.com Homepage

Wii Close to Xbox 360 in Console Marketshare

The Wii has truly been an amazing success story for Nintendo. The Seattle Post-Intelligencer is reporting that the Wii is now nearing the Xbox 360 in units sold. You have to wonder how far the Xbox would be behind if it were not for the incredibly powerful Halo line.
"You'll be able to see who's gaining traction and losing traction," said Michael Pachter, analyst at Wedbush Morgan Securities. However, Pachter predicted that the 2008 holidays will be even more competitive if the Wii is in better supply and if prices of all three consoles drop further.

The Wii, which sells for $250 and features a motion-sensitive controller, sold 13.2 million units worldwide as of September, Nintendo said. Microsoft reported that the Xbox 360 -- in models priced from $280 to $450 -- had sold 13.4 million units at the time. Then, in October, U.S. sales of the Wii exceeded Xbox 360 sales, according to the NPD Group. Combined with the Nintendo console's strength in the Japanese market, that effectively would bring the two into a dead heat in cumulative sales.

The PlayStation 3, which sells for $400 and $500, has sold 5.6 million units worldwide, a company spokesman said. Sony's PlayStation 2 dominated the previous console generation.
The article says holiday sales may determine who pulls ahead. Any supply shortage from Nintendo could prevent the Wii from overtaking Microsoft's Xbox 360.


Posted on November 24, 2007
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Simpsons Xbox 360 Pro Consoles

Simpsons Xbox 360Fox is doign a tie-in with Microsoft's Xbox division to promote the upcoming The Simpsons Movie. They are creating 100 limited-edition Simpsons Xbox 360s like the one on the right.
In addition, people everywhere will be seeing yellow as The Simpsons takes Xbox 360 by storm later this summer in advance of the famous Springfield family's big-screen debut on July 27, 2007. Xbox 360 is partnering with FOX to help promote The Simpsons Movie, offering fans the chance to get their hands on one of 100 limited-edition "Simpsons" Xbox 360 Pro consoles through a series of special events and promotions. For anyone who is drooling like Homer about how to win, more details will be available at http://www.xbox.com.
If anyone puts one of these on eBay it will fetch a high price. If it shows up on eBay someday you'll be able to find it with this search. Electronic Arts will be releasing a video game based on the film. You can see a preview of the game here (hat tip Geeks of Doom).


Posted on May 19, 2007
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Microsoft Will Slowly Open Up Game Development to Xbox Users

Microsoft DNAMicrosoft has recently announced plans to slowly open up Xbox game development to Xbox users. CNET explains how the game development will initially begin as a "creators club" that Xbox users who want to develop games will have to pay $99 to join. Eventually, Microsoft will offer developer tools for free.
In the first incarnation, games developed using the free tools will be available only to like-minded hobbyists, not the Xbox community as a whole. Those who want to develop games will have to pay a $99 fee to be part of a "Creators' Club," a name that is likely to change. Games developed using XNA Game Studio Express will be playable only by others who are part of the club.

Next spring, Microsoft hopes to have a broader set of tools that will allow for games to be created that can then be sold online through Microsoft's Xbox Live Arcade. Microsoft will still control which games get published, and it'll get a cut of the revenue.

Down the road, probably three to five years from now, Microsoft hopes to have an open approach, where anyone can publish games, and community response helps separate the hits from the flops.

That would mark a major shift in the gaming world. While people have long been able to create their own PC software, console game titles have historically been created by a far more limited set of developers.
Microsoft released the public beta of XNA Game Studio Express yesterday. The website can be found here and a faq can be found here. Grand Gravey reports on two communities for developers: LearnXNA.com and XNAspot.com. More sources can be found at rijit's XNA Game Project, XNA Resources, i Make Video Games, XNA Forums, Let's Kill Dave and XNA Diaries.


Posted on August 31, 2006
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Microsoft Plans to Upgrade Xbox 360 CPU

VNU reports that Microsoft has plans to update the Xbox 360 CPU next year.
The new CPU will be built using technology that can reduce heat and power consumption, as well as potentially increasing speed. It will also help Microsoft cut the console's cost.

The improved Xbox 360 CPU will be manufactured using 65 nanometre technology starting in the first quarter of 2007, Chartered Semiconductor of Singapore said. The existing CPU uses 90nm technology.

Although the launch of the Xbox 360 last November was generally hailed as a success for Microsoft, the console has been troubled by reports of overheating causing games to crash or freeze.

These have come despite the unit using a pair of powerful fans, together with heat pipes, to carry heat away from the CPU core.
Microsoft has shyed away from much discussion of the number of overheating and freezing Xbox 360s -- last year they would only say that a fraction of the Xbox 360s were crashing and/or freezing. If VNU is correct then they are now going to do something about these "isolated" CPU problems.


Posted on April 26, 2006
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Ballmer Says Microsoft Ready to Profit From PlayStation Delay

CNN reports that Microsoft's Steve Ballmer says Microsoft is ready to capitalize on the recent delay announced by Sony. Sony says the PlayStation 3 will not ship until November given Microsoft ample time to sell its Xbox 360 console. Ballmer also says they are making Xbox 360s as fast as they can and wans to be the "first guy" to sell 10 million consoles.
"In every other generation, the first guy to 10 million consoles was the number one seller in the generation," Ballmer told FORTUNE in an interview on Thursday afternoon. "Did we just get an even better opportunity to be the first guy to 10 million? Yeah, of course we did."

But Microsoft will not formally revise its projected market share for the Xbox 360, and it will not speed up production to capitalize on Sony's delay, because it's already producing the Xbox as fast as possible. "We've been saying 'make them faster' before yesterday," says Ballmer.

When the Xbox 360 launched last holiday season, Microsoft had its own missteps. Shortages led to sales of only 600,000 systems from the debut on November 22 through December 31, far fewer than Microsoft and market analysts expected.

There is still a production bottleneck because of problems with a component vendor, whom Ballmer declined to name, but he expects Microsoft to sell 5 million systems by June. "We're sort-of on track," he says, "though it would've been nice at Christmas to have one for everyone who wanted one."
It definitely gives the Xbox 360 a big head start and it puts more pressure on the new consoles from Sony and Nintendo to be really good.


Posted on March 20, 2006
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Xbox 360 Shortage to End in a Few Weeks

Gamesindustry.biz has an article that quotes Microsoft's Peter Moore as saying the Xbox 360 delays will come to an end in "four to six weeks."
"Now we're starting to cook. We're building a vibrant, rich and profitable business model for the future," Moore said.

He admitted that the problems were also caused in part by the fact that the console launched in North America, Europe and Japan almost simultaneously, but said while this strategy was controversial, "It was the right decision."

"It's what we needed to do to bring next-gen gaming to a global audience. There have been short-term shortages, but we're driving a clear advantage as we go forward," Moore said.

He went on to highlight the success of the Xbox Live service, stating that more than four million pieces of content have been downloaded since launch. While only 10 per cent of original Xbox owners have used the service, 54 per cent of Xbox 360 owners have connected to Xbox Live - and Microsoft intends to "maintain that all the way through Xbox 360's life cycle."
It is good to hear the shortage is coming to an end. The delays by Microsoft made the holidays horrible for kids and gamers that had been hoping for one of the Xbox 360 units but were unable to get one.


Posted on February 14, 2006
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Even the Ballmer Children Are Xboxless

As most gamers know there is an Xbox 360 shortage that has many gamers upset with Microsoft for the limited supply. A Gamasutra article has comments from Microsoft CEO Steve Ballmer where he mentions problems with chip yields.
Ballmer commented to the Citizen: "In these new consumer electronics devices based on new chips, there's always the question of what yield will you get out of the manufacturing process of the new chip. We're getting a little less, but not much less than the yields we expected, and we know that the yields we expected will probably outrun supply."

However, Ballmer noted: "We decided to go ahead and launch rather than wait until post-Christmas and get a few million units out into the hands of users. We're doing our best."
So Microsoft proceeded knowing they could come up short. Steven Ballmer also noted that his own children still do not have an Xbox.
In addition, in remarks at a technology executive conference reported by Reuters, Ballmer quipped, in an apparent attempt to defuse some of the frustration over limited stocks of Microsoft's next-gen console: "The Ballmer children do not have their Xbox 360 yet. I'm in the same boat as many of you. Thanks to the wonders of [financial regulation act] Sarbanes-Oxley, management does not get a free Xbox 360."
As Wired points out it appears that Balmer is blaming the fall-out from the Enron fiasco for his children not getting an Xbox. It is also highly unlikely that any parent will see their kids as being "in the same boat" as the Microsoft CEO's kids. But it is still early and unclear whether Microsoft's decision to rush the Xbox out before the holidays despite not having enough systems will hurt them in the game industry in the long run.


Posted on December 8, 2005
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Xbox 360 Crashes and Freezes Reported

By now everyone has heard about the Xbox 360 being sold out in stores and about the high bids for Xbox 360's on eBay. But reports are trickling in that some of the Xbox 360s are not working properly. Extreme Tech even asks in an article "Is there enough evidence to shout 'recall'?"
But those who actually got the system in hand are breathing easy and living it up, right?

Some of them are. But others are posting a plethoral of problems with their brand-new 360s, from game crashes to hard drives that simply don't work.

One reasonable gamer lays it out like this: "Between my friends and I, we bought six machines at the Zero Hour event. Of the six, my machine has a dead hard drive, another machine is working but is rather flaky (seen some strange behavior-the drive may also be scratching discs, as my friend's copy of Condemned is now unplayably scratched, but we don't know if the drive caused it-the machine has also had problems booting games and being turned off...), one seems to be good, and I haven't heard yet about the status of the other three."
These stories make you want to shout "Tech Support!" But Microsoft has tried to stop the bad press with a statement downplaying the Xbox 360 troubles. Betadot has the Microsoft statement.
A fraction of the Xbox 360's that are being sold have problems which could cause graphical errors, freezing or even corruption of the Xbox's drive. Some of the consoles are uncapable of playing any games, and just shut off or show graphical messes when they are used.

Microsoft's report said that these bugs are in a "very minor fraction" of the Xbox's sold. Microsoft expects to have sold up to 3 million Xbox 360's before the end of the year, while Sony doesn't intend on releasing their Playstation 3 for almost another year.

"We are making sure that the people that are having problems are getting their issues resolved quickly," said a spokesperson from Microsoft’s Xbox department.
For a game system that costs $400 with the more expensive model those are some serious issues even if it is only a fraction of the Xbox 360 units that are suffering from problems. An article in the Edmonton Sun says Microsoft has yet to provide data that shows these Xbox 360 problems are isolated.
But many gamers were furious that they didn't get their Xbox 360s this week, despite preordering months in advance or waiting in line outside stores all night. And a small but very vocal percentage of new owners are flooding gaming websites with reports of overheating hardware and crashing consoles.

Few things suck more than getting your new toy home and finding out it's already broken. But every recent console launch has been plagued with technical problems - disc read errors on the Xbox, overheating circuit boards on the PS2, random resets on the Dreamcast and original PlayStations that would only work properly while upside down.

Microsoft claims the Xbox 360 failure rate is on par with any other piece of complex consumer electronics, but since we don't have access to their figures, we have no way to tell.

Whatever the case, the company is offering free repairs or replacements to those whose issues can't be resolved with a call to customer support at 1-800-4MY-XBOX.
Microsoft probably won't be happy with coverage like Forbes article entitled, Xbox 360 Has Nothing On Atari 2600 or blog posts like Joystiq's post about how careful you have to be with Xbox 360 disks. Meanwhile, Kotaku is taking a poll to find out the truth about the Xbox 360 problems. Kotaku does say, "Here at Kotaku we want to know if these crashes are just an extremely vocal minority or if it’s something consumers should be concerned with. Our inbox hasn't been "stuffed" with crash stories, but we've gotten a pretty decent number of complaints."


Posted on November 27, 2005
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Xbox 360 Arrives and Sells Out.

The New York Times and many other newspapers and bloggers are reporting people waiting in long lines for the new Xbox 360 that gamers have been discussing for the past several months in their blogs.
They gathered in the rain in Manhattan, where a Best Buy opened its doors at midnight. They stood in line all night at chain stores like Target.

Mr. La, a car salesman in San Francisco, had preordered one Xbox 360 from a local EB Games store, which he picked up at midnight. Then he waited in line to buy a second one at a nearby CompUSA store, after deciding not to wait at the Target.

He said he was hoping that stores would sell out of their initial supplies and he could make a profit selling his second machine.

"I think I can get at least $800 for it," Mr. La said of the system, which costs $399 in stores.
Mr. La might be right if he can list it on eBay fast enough. TradersTrade.com reports that bids for Xbox 360s are climbing on eBay. One sold for over $10,000. The Times says Microsoft expects to sell 2.75 to 3 million Xbox 360 over the holidays. Unfortunately, the Xbox 360 has quickly sold out according to an MSNBC.com article.


Posted on November 22, 2005
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Unhappy Xbox Holiday for Some

Game/Life, a new blog from Wired, discusses a recent post on Kotaku that obtained this list of Xbox 360 launch numbers.
  • The final shipment of the US Consoles on the 22nd is 1,098,200.
  • Microsoft plans on selling 4 million 360's within the next 5 months worldwide.
  • There are currently 2,190,876 accesories being shipped on the 22nd to the US
  • There are currently 29 Games that will be available BEFORE the end of the 2005
  • There are current plans for sequels to NEW franchises that arent even out on the 360 yet.
  • Microsoft plan on expanding there Xbox Live user base to 14 million users by the end of the 360 lifespan.
  • Game/Life says that if the above numbers are accurate it could mean we are in for an Xbox 360 accessory shortage.
    What's really intriguing about this (other than we now have a numerical value for how many people are going to be riding the short bus home from Best Buy) is the number of accessories. How many accessories do YOU want for your 360? At minimum I'm buying an extra controller, a Charge and Play pack, and two rechargeable batteries. That's four.

    What's two million divided by one million? Two. Is four more than two? Yes.
    An accessory shortage would be bad but it looks like the console shortage could be even worse. An IGN article said some stores informed them that the Xbox 360 won't be available until April.
    The rumors, apparently, are true. According to retailers in San Francisco, Chicago, New York, Miami and Houston, there will be mass shortage of Xbox 360 units on the targeted launch date of November 22. IGN contacted dozens of stores around the country, including Gamestop, EB Games, Electronics Boutique, Target and Walmart. One short-tempered clerk at a Gamestop in New York estimated that Xbox 360 units will not be available for walk-in customers until April. That's right, April.

    April is obviously the worst-case scenario, but every retailer we spoke with that accepted preorders estimated that walk-in customers will have to wait until January for their new system. And since none of those retailers are accepting any more preorders, there may be a lot of disappointed little gamers this Christmas.
    There are going be some perturbed gamers this holiday season.


    Posted on November 11, 2005
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