Advertising
Game Awards
Game Books
Game Shopping
Gaming Links
Gaming News
News Feeds
Recent Headlines
Return Home
Search








GameStop, Inc.



Categories
Accessories
Advergames
Arcade Classics
Awards
Books
Casual Games
Celebrity
Christian Games
Comics
Educational Games
Events
Game Development
Game Hardware
Game Trailers
Game Vixens
Gameboy
Games with Sequels
Gaming Industry
Gaming Lifestyle
Griefers
Health and Fitness
Horror Games
Independent Games
Kids Games
Laws and Games
Mature Games
Miscellaneous
MMORPG
Mobile Games
Movies and TV
Music
Nintendo
Nintendo DS
Oddity
Parental Complaints
PC Games
Playstation
Professional Gamers
PSP
Puzzle Games
Racing Games
Second Life
Shooters
Sports Games
Statistics
Time Killers
Virtual Property
Virtual Worlds
War Games
Wii
Women Gamers
World of Warcraft
Xbox



Web gamersgame.com



Add to MyYahoo

Add to MyMSN

Add to Bloglines

Add to NewsGator



Home | | Puzzle Games

Guess Who's a Mason

Book of FateBrad Meltzer's website has an interesting Flash game for his novel, The Book of Fate. Yes, books now have Flash games just like the movie websites do. The game is called Guess Who's a Mason. The interactive puzzle game puts up historical figures, politicians and celebrities asks you to choose whether or not the person is or was a Freemason.
The Freemasons are one of the world's most secret and powerful fraternities. To this day, they wield power in ways you'd never believe. But the question remains: Who are their members?
Unless you are very familiar with the history of the Freemasons you are not going to be able to guess right on every question. At the end of the game you are provided with a rank and badge that you can put on your website.


Posted on October 11, 2006
Permalink | | | Comments (View)



Sudoku Comes to Nintendo DS

Sudoku GridmasterA new Nintendo DS game called Sudoku Gridmaster makes it easy for Sudoku lovers to take Sudoku puzzles on the road. Here is some information about the game from the press release.
"The Nintendo DS touch-screen controls make it easy for players to write, change and save their answers," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Sudoku Gridmaster is one of the many ways Nintendo is getting new audiences involved in video games."

Sudoku Gridmaster contains four levels of difficulty, giving sudoku novices and experts alike a variety of challenging puzzles. Players use logic to fill a grid with numbers. It sounds simple, but its addictive nature has helped to make sudoku one of the most popular puzzle games in the world. Sudoku Gridmaster also adds some features to enhance the experience in ways not possible when doing the puzzle on paper. With a touch, players can highlight an entire row or column. Or they can highlight all instances of numbers at once. And of course, a grid can be saved for hours or days before the player plays again.
The press release also said that Sudoku Gridmaster is one of the first titles in Nintendo's new Touch Generations brand, which "highlights titles with appeal beyond core gamers." That's true. You wouldn't think of Sudoku first as a video game like you would Halo or Tetris. But you also wouldn't think of Monopoly or Bridge as a video games and yet versions of them and many other board, puzzle and card games have been made into popular video games. There is a market for electronic versions of games that have been played by generations in a non-digital format. Touch Generations also produces Nintendogs, which sold over a million copies. More information about Sudoku Gridmaster can be found on the Nintendo.com and on Amazon.com.


Posted on June 23, 2006
Permalink | | | Comments (View)

Da Vinci Code Game Released

Da Vinci Code Video Game2K Games has released a video game based on the popular Da Vinci Code novel by Dan Brown and movie directed by Ron Howard. Blogosphere buzz about the book has increased now the movie has become a worldwide blockbuster. 2K says the game includes codes, puzzles and mysteries just like in the book and film.
"The Da Vinci Code video game expands upon the plot in the film and book, allowing gamers to experience new adventures and solve new puzzles," said Christoph Hartmann, President, 2K. "The game takes players beyond anything they have seen or read."
Here are some of the features of the game from a recent news release:
  • Expands upon The Da Vinci Code universe by giving the player new experiences and locations not visited in the film or the book.
  • Guide Robert Langdon and Sophie Neveu on their quest to solve a bizarre murder-mystery and uncover the ultimate treasure protected by an ancient secret society.
  • A unique blend of puzzle-solving, stealth, combat and exploration.
  • Explore detailed environments and discover hidden clues in world famous locations such as The Louvre, Westminster Abbey, Saint-Sulpice and more.
  • Players must solve a wide variety of challenging physical and intellectual puzzles that will ultimately lead them to the resting ground of the Holy Grail.
  • Charles Cecil, designer of the critically acclaimed title Broken Sword aided in the game design.
  • Featuring an incredibly moving and haunting sound track, from acclaimed composer Winifred Philips.
  • The book sold over 40 million copies and the film is already a monster hit so the game has the well-branded Da Vinci Code story going for it. Sony has already signed on to make a movie out of Dan Brown's Angels & Demons novel. This novel also stars Professor Robert Langdon and its packed full of puzzles, codes and conspiracy theories just like in The Da Vinci Code. If a film is made then it's highly likely that Angels & Demons will be made into a video game as well. More information about the Da Vinci Code game can be found on the 2K Games website and on the official game website. Amazon.com also has information about the PS2, Windows XP and Xbox versions.


    Posted on May 22, 2006
    Permalink | | | Comments (View)



    Rhem 2 Offers Challenging Puzzles

    Games that are non-violent are not always considered as fun to play. To make them fun they need another angle. RHEM 2 from Got Games uses puzzles combined with a scenic underground city to appeal to gamers and there are plenty of gamers who love puzzle-solving games.
    Like its predecessor, RHEM 2 features non-linear gameplay, non-violent story, and mind-bending puzzles. The game is set as a direct sequel in story and gameplay to RHEM. Having discovered entry to a hidden underground city, you will venture ever deeper as you explore a maze of clandestine caves, secret rooms, and intricate walkways, tunnels and water systems. As you marvel at beautifully detailed environments and solve clever puzzles, you must search for an enigmatic artifact that must be found and photographed before you return to the surface.
    Game Industry News says the puzzles in Rhem 2 are very challenging:
    The puzzles are some of the most challenging ones ever put into a computer game. You have to collect data from all over your environment before you can even hope to solve anything, then you have to figure out what information goes with what puzzle, and how that information is used. You will need to make copious notes in order to keep things straight – by the time I got done, the five or so sheets of paper I used started to look like something out of 'A Beautiful Mind.'
    GameSpot.com has a list of reviews for Rhem 2 which are all positive. More information about Rhem 2 can be found on the official website and on Amazon.com.


    Posted on November 2, 2005
    Permalink | | | Comments (View)

    Game Industry Plans Increased Focus on Women Gamers

    The game industry plans to focus more on women gamers in the future according to this BBC article. The article says game developers will focus more on puzzle games and multiplayer games to interest female gamers. Games like The Sims and Yohoho! Puzzle Pirates have already proven to be popular with women gamers.
    The games that are likely to appeal to women are not the traditional "hack and slash" ones or time-consuming strategy games that men prefer.

    "Women don't have free time even to set up a game. They require a game that is quick to get into and doesn't require a great time commitment," said Mr Adams, founder of the International Game Developers' Association.

    The fact that women also tend to be more social means multi-player games will appeal more than single-player ones.

    "We are soon going to be seeing massively-multi-player online games that are dominated by female players," he said.

    "Existing online role-playing games are succeeding with women in spite of their subject matter, not because of it. When we get more games whose gameplay genuinely appeals to female players, we can expect to see huge growth there," he said.
    Always-on also has an article about the game industry's hopes for women gamers. The article says women are already starting to close the gap in the amount of time spent playing games per week:
    In the game industry, the term "hardcore" refers to repeat buyers; currently, male gamers buy more games per month by a 0.95-to-0.67 ratio, according to IDC.

    But a respectable foundation on which the industry can build the ranks of female customers appears to be in place, as 43% of all gamers now are female, according to the Entertainment Software Association. The average female gamer over the age of 18 logs 7.4 hours a week, a number that's closing the gap on male gamers, who play for an average of 7.6 hours a week.
    A white paper by ELSPA, an organization for British computer and video games industry, describes some of the games women like to play:
    The results of in-depth interviews with 20 women who play games indicate that favourite titles include role playing games like the Final Fantasy series (Square Enix, 1987), narrative adventures like Legend of Zelda (Nintendo, 1987), easy-to-pick up driving simulations like Colin McRae Rally (Codemasters, 1998), puzzle adventures like Prince of Persia: Sands of Time (UbiSoft, 2003), quick-fire arcade puzzlers like Tetris (Atari, 1988) and life simulations like The Sims (EA/Maxis, 2000). Those who reported that they particularly enjoyed action titles like Halo; Combat Evolved (Microsoft, 2002) suggested similar reasons for their satisfaction with the game as those who preferred nonaction titles.The presence of a good plot, rich characterisations, choice in how they pursue goals, freedom of self-expression, novelty in challenges, immersion in atmospheric virtual environments, pickup- and-play capabilities and flexibility. Women also indicate that identifying with a character is important to their enjoyment of to their enjoyment of a game. Arguably, as more women have been vocal about their game playing, there has been an increase in strong female protagonists.
    There is a Women in Games Conference in Scotland this August that will discuss womens' role in games, what kinds of games women like to play and career and networking opportunities for women in the gaming industry. The BBC article noted that female gamers make up 69% of the gaming population in South Korea -- so there should be plenty of room for the number of female gamers to grow in the U.S. and England.


    Posted on July 2, 2005
    Permalink | | | Comments (View)



    Ubisoft to Publish Puzzle Pirates MMOARRRRPG

    Yarrr! Gamespot.com reports that Ubisoft has cut a deal with ye Three Rings to publish its Yohoho! Puzzle Pirates game. Yohoho! Puzzle Pirates be an online game in which ye be a Pirate character in an ocean world. However, instead of yer more typical online role-playing games Puzzle Pirates features cartoon-like pirate characters, pillaging, treasure, quoffing of rum and numerous crafty puzzles to solve. The game will be renamed Puzzle Pirates and released for the PC and Mac in April, 2005.

    Posted on February 10, 2005
    Permalink | | | Comments (View)

    A Boom for Casual Games

    An article on the BBC reports that casual computer games like card games, puzzles, bridges, tetris and other easy-to-play games could be big in 2005. A rise in the number of people using mobile devices and instant messaging software is expected to increase time spent playing casual games.

    Posted on January 6, 2005
    Permalink | | | Comments (View)





    Our Blogs
    Bloggers Blog
    Crafters Craft
    Drivers Drive
    Fantasy SF Blog
    Gamers Game
    Health News Blog
    HowToWeb.com
    The IWJ Blog
    Lovers Love
    Media Cynic
    Petosphere
    Pleasant Morning Buzz
    Readers Read
    Science News Blog
    Shopping Blog
    Singers Sing
    Sportsosphere
    Surfers Surf
    Traders Trade
    Video Nacho
    Watchers Watch
    Workers Work
    The Write News
    Writer's Blog







    www.gamersgame.com

    Copyright © 2004-2008 by Writers Write, Inc. All Rights Reserved.