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Home | | Miscellaneous
Tetris Tiles For Your Bathroom Floor
There are some Tetris inspired tiles available for your kitchen and bathrooms called Tetris Tiles. Don't worry you can get them in a different colors than this. And with a box of Tetris Tiles you can create your own mosaic says Boing Boing.
I have hope for these Tetris shaped bathroom tiles though. Oh, sure, their "Mosaic" offering — a sheet of Tetris tiles already laid out in what is purported to be a polygonally pure Tetris pattern — is in fact a shameless cheat, the edges sullied by one- and two-celled space-filling abominations. But with a box of the base pieces, I don't need to rely on some designer's muffed polygon stacking skills: my 959-line Tetris personal best attests to my ability to find some configuration that would make Saint Pajitnov proud... right before my entire bathroom wall collapsed in on itself with a triumphant chiptune tromp.
There sure are a lot of Tetris products out there.
Posted on September 25, 2008
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GTA Hood Life Is a Virus Not a Game
The Spyware Guide blog has an explanation and warning about a Grant Theft Auto mod game called GTA Hood Life. The mod game is actually a trojan virus that will shut down your computer. The game is promoted with several YouTube videos that direct the video watcher to the trojan download.
As there have been a number of security stories related to YouTube in the media lately, let me say this right now: There is NO danger posed to your system through direct contact with the movie clips contained on the YouTube site itself...the "GTA Hood Life" clip is perfectly safe to play and watch. The bad guys are simply using movie files to advertise the bait (in the form of the game), at which point you go to an external website provided in the clip description text.
CNET also notes that danger comes not from the video clips but when this "game" itself is downloaded.
Watching the You Tube video is safe. The danger comes at the end when the video displays a site where you can download the game mod itself. Should you download the file and install, your computer will be compromised upon reboot. Boyd says that if you really want this gangsta game, "switching off the PC pretty much spells doom, gloom, and other things ending in "oom," because once the desktop reappears, you'll discover that the only drive-by performed today was on your computer."
Boyd notes that he's seen other YouTube video where the criminals teach you how to write and distribute viruses. In this case, the video acts only as a distribution for an already complete package of malware hosted somewhere else.
Watch the videos if you want to but keep away from the GTA Hood Life download unless you want a drive-by performed on your machine.
Posted on July 2, 2007
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Writers Write, Inc. Launches VideoNacho.com
Writers Write, Inc. announces the launch of VideoNacho.com. VideoNacho.com features the Web's hottest short videos and film clips. Video Nacho's editors find the best videos on the Web so you don't have to: music, comedy, pets antics, social commentary: it just has to be entertaining. Enjoy a delicious short new video snack every afternoon. Calorie-free, it's sure to give you a lift!
VideoNacho.com is the twentieth blog to join the Writers Write Lifestyle Network. It follows the launch in May, 2006 of WatchersWatch.com, a blog covering what's hot in movies and television.
Posted on October 18, 2006
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Fighting Game Has Unique eBay Promotion
A new fighting style console game called Battle of the Gods is currently running an unusual eBay promotion. The game developer, Classified Productions is running an unusual online auction to sell a spot as a background character in the game. In other words, if you win the auction you get to place your own likeness inside the video game itself. A Wikipedia entry briefly describes the game.
Battle of the Gods (abbreviated as BOTG) is an unreleased console video game by Classified Productions. It is categorized as a 'fighting game' along with titles such as Street Fighter, Soul Calibur, Mortal Kombat, and Tekken. In BOTG one can choose to play as selected gods and goddesses from all major religions and mythologies including: God, Blessed Virgin Mary, Jesus, Zeus, Aphrodite, Ganesh, Shiva, Xenu, Xipe Totec (Aztec god of suffering and growth), Pele (Hawaiian goddess of fire and volcanoes), Ra, Anubis, Isis, Buddha, Mother Nature, Yhi, Thor, Odin, and Satan. These are the known selectable player characters. A complete player character list has not been released.
The game will be available first for the Xbox 360 and the PS3. No date has yet been set for its release. You can learn a little more about the game on the Battle of the Gods profile on MySpace.
Posted on August 16, 2006
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You Sunk My Google Earth Battleship
Julian Bleecker at University of Southern California has embarked on a summer project to create an online version of the popular Battleship gaming using a Google Earth mashup. His post about the project can be found here (thx Ogle Earth)
Battleship, for those of you who never played, has a simple mechanic - two players set up their navy ships on a peg board, hidden from the other guy. You take turns plugging a peg into your side of the board, with each peg hole designated by a letter/number coordinate grid. When you plug a peg in, you say where you put it - E4! If your opponent has a ship in that coordinate (or part of one, actually), they say, sorrowfully, "Hit!" and you register that peg hole with a color to indicate a hit. If not, you just put in a neutral peg to remind you that you already tried that spot. The game continues into one player has sunk all the other guys ships.
The mechanic I'm experimenting with is simpler. One person places their ships using Google Earth and the other person goes out in the normal world with a mobile phone, a GPS connected to the mobile phone. The phone has a small Python script on it that reads the GPS and sends the data to the game engine, which then updates the Google Earth KML model showing the current state of the game grid. When the player who's trying to sink the ships wants to try for a hit, they call into the game engine and say "drop". The game reads back the coordinates at which the "peg" was dropped and shortly thereafter, the other player will see the peg appear at the coordinate it was dropped. If the peg hits one of the ships, it's a Hit, otherwise it's a miss.
The game is still in the early stages and the game's engine has not yet been created. Some of the commentors on Julian Bleecker's post have also suggested other board games that might work using the same concept such as Risk.
Posted on July 21, 2006
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Birthday Invaders
Blue Mountain, an retailer of animated online greeting cards, has an animated birthday ecard that includes a game of Birthday Invaders. The game is just like space invaders except the aliens are replaced by invading birthday party supplies. The graphics in the game are very unremarkable but because the game is contained in an ecard it might be funny as a birthday ecard for a gamer friend. You will need to register with Blue Mountain to be able to send this ecard.
Posted on June 2, 2006
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An Electronic Game for Urinals
Yanko Design explains an unusual electronic game that is found inside urinals. Yanko says the urinal can improve hygiene because people will focus on hitting the target. It also says it will make using urinals and restrooms more enjoyable.
Recessed into a urinal is a pressure-sensitive display screen. When the guest uses it, he triggers an interactive game, producing images and sound. The reduced size of the "target" improves restroom hygiene and saves on cleanings costs (like the "fly in the urinal" at Amsterdam's Schiphol Airport). It also makes a trip to the urinal "fun and games" - more than just a necessary nuisance. By projecting the game experience into the public space, viewers are treated to a new way of visualizing the abstract, and the entertainment value is boosted. The projection of the project into a museum space was conceived of as a critical-ironic measure, questioning the concept of art, but extending it at the same time. "On target" is an interactive installation with the functional purpose of improving hygiene.
It sounds like it would make using public restrooms weirder instead of more enjoyable. The urinals topped TechEBlogs' list of the top 10 strangest gadgets of the future.
Posted on May 29, 2006
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Writers Write, Inc. Launches WatchersWatch.com
We love to watch! TV, Film and video, that is. We're happy to
announce the launch of WatchersWatch.com, our new blog about what's hot in movies, television and videos.
What's hot this week at WatchersWatch? Why it's the Da Vinci Code,
of course. Dan Brown's international bestseller opened in wide release
Friday, May 19, 2006 and has already made $224 million worldwide
in its first weekend, making it the second biggest opening weekend of all
time.
You can find our Da Vinci Code review roundup, the scoop on the new fall TV shows and much more at: http://www.watcherswatch.com
Posted on May 21, 2006
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Pets Chase Owners in Virtual Reality Games
Gamers are used to playing against the computer in video games but VR software will eventually let people play against pets and other animals. Wired reports on
some games being developed that could have you running away from your hungry pet hamster on a virtual screen.
As in a traditional video game, players navigate a virtual world in a bid to stay alive. The twist? Computerized movements in Mice Arena are mapped to and from the real world, where an actual predator (your hamster) gives chase to a digital avatar (you) by pursuing a real piece of bait. The avatar's movements in the virtual environment direct the bait around a small tank fitted with actuators that mold and twist an elastic latex floor into the changing terrain of the game map. The hamster's pursuit in the tank is monitored by infra-red sensors that relay its position to the computer screen.
Researchers at Emerging Art and Architecture Research Group, or RASTER, and Singapore's Mixed Reality Lab have so far developed a game engine for Mice Arena, and they're currently syncing it to actuators that manipulate the shape of the arena floor. They are also in the process of building a remote-control bait mechanism for the hamsters to chase. They expect to demonstrate a fully functional prototype by November.
"We want to enable pets to play games in a way very similar to the way human players' play," said RASTER's Vladimir Todorović, a collaborator working on the Metazoa Ludens project. "To play a computer game with your hamster would definitely make us think about where we have come with digital tradition now."
It may sound like a really complicated version of Ms. Pac-Man, but the goal of the game makers is ambitious: to merge human spaces with pet spaces through pervasive computing interfaces. By creating high-tech, pets-versus-owners computer games, researchers hope to gain new insights into animal behavior, and perhaps develop new technologies that could close the gap between the species.
Wired says another game is Chicken Petman, where "a real chicken will don the role of a ghost and chase movable bait controlled by a person within a maze." With the technology in place there are lots of games that could be devised. The creators hope the technology will be a tool to add a new layer to pet-human interaction.
Posted on April 17, 2006
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Oregon's Prisoner Gamers
The BBC reports that Oregon has a unique rewards system for prisoners that involves video games. The prisoners can buy video game systems from DreamGear after 18 months with a clean record.
The game gadgets, made by technology firm DreamGear, have been introduced to Oregon's correctional system as part of a larger incentive system that starts to help prepare prisoners for life beyond bars.
The escalating system of non-cash incentives rewards those prisoners that stay out of trouble.
After six months of clean conduct, inmates get the chance to buy a 7-inch LCD screen with a cable hook-up for their cell. Inmates earn the money for the tiny TV, which costs $300, via the wages they earn doing jobs while serving their sentence.
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After 18 months, inmates are offered further incentives, such as more visiting hours and get the chance to buy ice cream.
They are also given the chance to buy the game gadget which costs $35. The graphics in the 50 games stored on the gadget resemble those seen in mid-1980s consoles.
The idea must be motivating some prisoners to behave because the article says they sold 809 consoles to inmates between November 2005 and January 2006.
Posted on March 23, 2006
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Technorati's New Favorites Feature
Technorati has launched a favorites feature which helps you keep track of up to fifty of your favorite blogs. You can add this blog to your
favorites list by clicking here. More about Technorati's favorites feature can be found here on BloggersBlog.com.
Posted on March 1, 2006
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Crafter Knits Space Invaders Tote Bag
A crafter named Brenda at Crafster.org has knitted a cool Space Invaders tote bag. A link to the chart can be found here on Crafster.org.
This bag is loosely based on Deb Stoller's intarsia bag in the first book (second book?). But I didn't add enough to the sides, so had to knit a side/bottom piece to make it a little wider. And I did the straps on dp's instead of straights. And I added webbing to the underside of the straps to make the straps unstretchable. And I added a lining. So, really, I guess the only thing I got from Deb's pattern is the gauge and general dimensions. That's something.
More pictures of the handbag can be found here. (Via Boing Boing)
Posted on January 18, 2006
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Happy Blogiversary To Us
We almost forgot our one year blogiversary! Our sister site BloggersBlog.com blog, which tracks blogiversary announcements, says a blogiversary is the "annually recurring celebration of a blog's start date." Our first post was about the debut of Halo 2 for the Xbox. Since then we have made nearly 250 posts.
Posted on November 26, 2005
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HoloDek Plans Immersive Game Environments
The Boston Globe reports that a company called HoloDek plans to offer immersive gaming environments or what they call "interactive gaming theatres." The company, which is named after virtual simulators found on the Star Trek: The Next Generation, is currently testing the environments.
But in a back room, nearing completion, are two far more immersive gaming environments. One, nicknamed ''half-pipe," features a screen that is 20 feet wide and 12 feet high. The other is a sphere, 20 feet in diameter, that eventually will offer a 360-degree wraparound gaming effect. The gamer sits inside the sphere on a robot that rumbles, banks, and spins out, providing many of the same effects as a flight simulator.
Other companies offer settings where gamers can play together or online. HoloDek adds style to the equation, with plush chairs, subdued lighting, jazz or light rock in the background, and screen savers featuring paintings by such famous artists as Dali, Vermier, and Picasso. But what really has the potential to set HoloDek apart is its ability to offer unique gaming experiences.
The Globe says HoloDek is trying to get funding to build 160 of the interactive gaming theatres over the next five years. HoloDek also wants to place the gaming theatres inside movie theatres. Since many movie theatres already feature arcade games this might be a good mix. Movie theatres are also in search of new revenue streams because ticket sales have been following as more people watch purchased or rented movie at home on large TVs.
Posted on August 29, 2005
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Video Games, Music and a Laser Light Show
Do you love video games so much that you want to see them live on stage with a full orchestra and choir and a laser light show? If your answer is yes then the Video Games Live concert tour is for you. The concert performs well-known video games on stage with an orchesta and choir providing the music from the games and a laser and light show adding special effects. Some of the games at the concert include Mario, Zelda, Halo, Warcraft, Myst, Rainbow Six, Tomb Raider, Tron, EverQuest II and a retro arcade segment that goes from Pong to Donkey Kong.
It will be a stellar event, which includes performances of the music, video and specially designed laser and light sequences showcasing over 50 different games in a wide variety of styles. Also included of course, is a special segment focusing on retro arcade classics!
This touring event will include a retrospective segment from the beginning of the video game era up to the present, several segments with game footage on three giant video screens, handheld cameras showing orchestra, and character close-ups. There will also be an interactive segment where selected audience members will actually play a game live onstage while the orchestra plays the music.
Posted on July 6, 2005
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Writers Write, Inc. Launches PleasantMorningBuzz.com
Writers Write, Inc., the parent company of GamersGame.com, has
announced the launch of the newest Blog in our Network:
Pleasant Morning Buzz.
Pleasant Morning Buzz features light-hearted commentary about current
events and items of interest. One of Plesant Morning Buzz's first few posts discusses the book Everything Bad Is Good for You, which says that things thought to be bad are actually good for you -- even playing video games.
Posted on May 12, 2005
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Could Gamers Beat New Essay Grading Software?
Schools are purchasing software called SAGrader that can grade essays written by students. The Writer's Blog points out that since gamers are
great at finding the "patterns and quirks of particular games"
then they might also be able to figure out how to beat
this new automated essay grading system.
Posted on May 11, 2005
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Project Massive Studies Gamers
Joystiq reports that Project Massive has completed a survey of massively multiplayer game players that reveals information about everything from how players select characters to how they communicate in the game. Joystiq explains:
There are the expected questions, such as gender, age, marital status etc… But there are other questions, like whether players belong to a guild, whether they’ve left a guild, how often players get irritated with other players, and the like. An interesting read.
Posted on May 5, 2005
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Murder in Shanghai Over Dragon Sabre Sale
If your friend loans you his or her virtual sword they won in an
online game don't turn around and sell it for money. That is just wrong.
However, if your friend sells a virtual item that belongs to you it is not justification for murder -- like
what happened in this Shanghai murder case. Reuters reports that
Qui Chengwei loaned Zhu Caoyuan his virtual game sword from the MMORPG Legend of Mir 3 known as a "dragon saber." Zhu then went and sold the sword for 7,200 yuan (US$870). Qui reported the dragon saber to the police as a stolen item but the police said there is no law for protecting "virtual property." So, Qui took revenge into his own hands and murdered Zhu with a real sword.
Posted on March 30, 2005
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