Advertising
Game Awards
Game Books
Game Shopping
Gaming Links
Gaming News
News Feeds
Recent Headlines
Return Home
Search






GameStop, Inc.



Categories
Accessories
Advergames
Arcade Classics
Books
Casual Games
Celebrity
Christian Games
Comics
Educational Games
Events
Game Development
Game Hardware
Game Trailers
Game Vixens
Gameboy
Games with Sequels
Gaming Industry
Gaming Lifestyle
Griefers
Health and Fitness
Horror Games
Independent Games
Kids Games
Laws and Games
Mature Games
Miscellaneous
MMORPG
Mobile Games
Movies and TV
Music
Nintendo
Nintendo DS
Oddity
Parental Complaints
PC Games
Playstation
Professional Gamers
PSP
Puzzle Games
Racing Games
Second Life
Shooters
Sports Games
Statistics
Time Killers
Virtual Property
Virtual Worlds
War Games
Wii
Women Gamers
World of Warcraft
Xbox



Web gamersgame.com



Add to MyYahoo

Add to MyMSN

Add to Bloglines

Add to NewsGator



Home | | Health and Fitness

Wii Fit Will Be Released May 19th

Wii Fit BoxUnfit Wii players don't have to wait too much longer to get "fit" or at least to achieve Wii balance. Wii Fit will be released on May 19th according to a WSJ article that you can't read unless you subscribe. (via Kotaku). The game and companion balance board created quite a buzz when they were announced last year.
The videogames business, after hitting a new sales high last year, this week plans to showcase new technologies to help spur further growth -- including a new product from Nintendo Co. to get users to exercise using their Wii game consoles.

Nintendo announced today that it will ship a new exercise product on May 19 in the U.S. called Wii Fit that comes with a weight-and-motion sensing device called the Wii Balance Board.
The game and Wii Balance Board is rumored to cost about $70. In case you missed it you can see a video about Wii Fit here. You can also view a funny Wii Fit spoof here.


Posted on March 10, 2008
Permalink | Digg this | Blogs linking to this post: Google | Technorati



Nintendo Introduces Wii Fit

Nintendo announced Wii Fit at the recent 2007 E3 Media & Business Summit. Wii Fit is a very interesting attempt to encourage people to engage in exercise and fitness routiness using the Wii. Wii Fit uses a specially designed Wii Balance Board to allow people to engage in interactive fitness games and exercises. Here's how Nintendo describes it on the E3 press page.
The active-play phenomenon started by Wii Sports now spreads to your whole body thanks to the pressure-sensitive Wii Balance Board (name not final), which comes packed with Wii Fit. The board is used for an extensive array of fun and dynamic activities, including aerobics, yoga, muscle stretches and games. Many of these activities focus towards providing a "core" workout, a popular exercise method that emphasizes slower, controlled motions. Family members will have fun staying active and talking about and comparing their results and progress on a new channel on the Wii Menu.
Engadget, GameSpot and Wiifanboy also have articles explaining Wii Fit. Wired's Game|Life says the U.S. will not see a Wii Fit release this year - only Japan will have a 2007 Wii Fit release. It looks like 2008 for Wii Fit in the U.S.

The video below offers the best explanation of Wii Fit -- sometimes you have to see it to be able to understand the concept.



Posted on July 20, 2007
Permalink | Digg this | Blogs linking to this post: Google | Technorati

Paging Dr. Mario

Reuters reports that a strange new study found that video game skills may correlate with some surgical skills.
There was a strong correlation between video game skills and a surgeon's capabilities performing laparoscopic surgery in the study published in the February issue of Archives of Surgery.

Laparoscopy and related surgeries involve manipulating instruments through a small incision or body opening where the surgeon's movements are guided by watching a television screen.

Video game skills translated into higher scores on a day-and-half-long surgical skills test, and the correlation was much higher than the surgeon's length of training or prior experience in laparoscopic surgery, the study said.

Out of 33 surgeons from Beth Israel Medical Center in New York that participated in the study, the nine doctors who had at some point played video games at least three hours per week made 37 percent fewer errors, performed 27 percent faster, and scored 42 percent better in the test of surgical skills than the 15 surgeons who had never played video games before.
33 is a very small study group but it is interesting that the surgeons with video game skills performed so much better. (via Engadget)


Posted on February 22, 2007
Permalink | Digg this | Blogs linking to this post: Google | Technorati



Dance Dance Revolution Games Placed in West Virginia Schools

MSNBC.com reports (via Health News Blog) that West Virginia will be adding the Dance Dance Revolution games to public schools to fight obesity and diabetes.
Game players move their feet on a special mat to correspond to arrows that scroll on the TV screen. The player must tap the same symbols on the mat at just the right time to do well.

The game is not meant to replace physical education and health classes. Rather, it is one more option that may appeal to students who often dislike other sports.

"If we can get children to change their behavior at a young age they hopefully will grow up to be healthy, active adults, which would have a positive effect on health care costs," said Carl Callison with Mountain State Blue Cross.

West Virginia is consistently among the top three states for obesity, with about a third of its residents considered obese and even more overweight, according to the state Bureau of Public Health.
The game will go into 753 different schools in the state according to the article. Siliconera says the game's popularity is already fading in Japan. The game started in Japan several years before it hit the U.S.


Posted on January 26, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati

Jared Fogle Blames Nintendo for Weight Gain

Jared Fogle, who was made popular for his Subway Diet, has said (via Health News Blog) that it was the Nintendo that started him on the sedentary lifestyle that led to his weight gain.
Most people know part of Fogle's story, he said, but don’t realize he started gaining weight in third grade. "I can trace it back to when I was given the best birthday present of my life: a Nintendo."

At that point, Fogle said, he started playing video games more and riding his bike and playing sports less. He became sedentary. With his love of video games, he developed a love of junk food.

"I usually had one hand on the controller and one in a bag of chips," he said. By the time he reached sixth grade, he was bigger than the other children, he said, and his father, a doctor, started to worry.

"They tried restricting my Nintendo time, but I found ways to get around it," Fogle said.
If Jared's comments aren't enough to make you want to run laps before playing the Nintendo then read these comments from Barbara Kolp-Jurss, M.D., Pediatrician, Advanced Healthcare from MedicalMoment.org.
"Three top reasons are the 'Three N's,' Nickelodeon, Nintendo and Netscape — television, video games and computers. Kids are getting less activity."
She may need to change her clever quote since Netscape is barely used for web browsing these days.


Posted on January 23, 2006
Permalink | Digg this | Blogs linking to this post: Google | Technorati



Play Games and Get in Shape

If fitness is one of your new year's resolutions and you also like playing video games you may be in luck. The Baltimore Sun reports that some recently released games combine workouts with game technology. A recent release from Yourself!Fitness features Maya, a computer-generated instructor that will coach you through over 500 unique exercises integrating popular fitness equipment. Yourself!Fitness is available on the Xbox and PC and will be out for the PS2 in February. Another fitness software package for the PC, called Wild Divine, combines ancient breathing and meditation with modern biofeedback technology. The Baltimore Sun also mentions a PlayStation game called Dance Dance Revolution that lets you get a workout as you learn to dance. These types of games might be able to find an audience if they can add a little interactivity and positive feedback to exercise tapes and DVDs that can get boring after constant use.

Posted on January 3, 2005
Permalink | Digg this | Blogs linking to this post: Google | Technorati





Our Blogs
Bloggers Blog
Crafters Craft
Drivers Drive
Fantasy SF Blog
Gamers Game
Health News Blog
HowToWeb.com
The IWJ Blog
Lovers Love
Media Cynic
Petosphere
Pleasant Morning Buzz
Readers Read
Science News Blog
Shopping Blog
Singers Sing
Sportsosphere
Surfers Surf
Traders Trade
Video Nacho
Watchers Watch
Workers Work
The Write News
Writer's Blog


Text Ads








www.gamersgame.com

Copyright © 2004-2007 by Writers Write, Inc. All Rights Reserved.