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Home | | Christian Games
Get Left Behind in New Rapture Game
A new series of games based on the popular Left Behind rapture fiction novels leaves you behind after the End of Days to battle against the Antichrist and his forces. Newsweek says the first games are due out later this year and will be marketed to congregations and mega-churches.
Praise the Lord and pass the ammunition: Christians are finally getting a high-caliber shoot-'em-up videogame of their own. Due out on PCs in the second half of 2006, Left Behind: Eternal Forces is the first game adapted from the blockbuster books by Tim LaHaye and Jerry Jenkins. Gamers familiar with the largely uninspiring and unprofitable history of Christian videogames will quickly notice two differences in Forces: the top-shelf design, which offers an eerily authentic reproduction of the game's Manhattan setting, and a level of violence reminiscent of Grand Theft Auto. The game revolves around New Yorkers who are "left behind" after the rapture. Players scour the streets for converts, training them into a work force to feed, shelter and join a paramilitary resistance against the growing forces of the Antichrist.
The Left Behind games were created by a company called Left Behind Games. The company was formed in 2001 for the sole purpose of developing computer games based on the apocalyptic fiction series written by Tim LaHaye and Jerry Jenkins.
Posted on March 10, 2006
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Can Christian Video Games Entertain?
The Christian Science Monitor has a news story about some emerging Christian gaming titles that focus on the power of prayer over the power of the sword. The article discusses one game called Catechumen which the Monitor cleverly calls a "raise-'em-up" game.
Call it a case of raise-'em-up rather than shoot-'em-up. When the hero with a in the video game "Catechumen" uses a "sword of the spirit" to vanquish a Roman soldier possessed by demons, a bright light appears and a "Hallelujah" chorus sounds. The soldier falls to his knees and prays.
"He's been delivered," says Ralph Bagley, CEO and founder of N'Lightning Software Development, which created and distributes the game.
With its lack of violence and gore, "Catechumen" is a far cry from "Doom," "Grand Theft Auto," and other popular video games. It's one of a handful of Christian videogames created as clean, Bible-based alternatives to other games. Some of the Christian entries don't have villains at all, and focus on instilling values.
The problem for Christian game developers like the two discussed in the Monitor article (N'Lightning and Digital Praise) is to make these games fun without being so overly preachy that they turn off kids. Will kids want to play the new Catechumen or the controversial God of War or both?
David Cole of research firm DFC Intelligence told the Monitor that children also already have plenty of non-violent titles to chose from so Christian games not only have to compete with video games laden with sex and violence but fun games without mature themes as well. Some examples include Nintendogs, Zoo Vet, Wild Earth and Hello Kitty Roller Rescue.
Posted on August 25, 2005
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Left Behind Games Brings Apocalypse to the PC
Left Behind Games was founded on October 23, 2001 to develop
video games based upon the Left Behind series of books by Tim LaHaye and Jerry B. Jenkins. The first game in the series, Left Behind: Eternal Forces, is an apocalyptic PC strategy game that will be released this November, according to the website at leftbehindgames.com.
Left Behind: Eternal Forces will put players in command of apocalyptic battles raging in the streets of New York City between the angelic Tribulation Forces and the demonic Global Community Peacekeepers during the End of Days. Gamers will participate in events from the Left Behind book series in single player mode and battle to capture territory from other players in the multi-player online game mode.
Left Behind Games (LBG) says they will offer E and T rated games that are fun withoutthe sexual themes and gratuitous violence that is found in some games currently on the market.
LBG intends to develop games so as to include the same types of elements that
have made interactive games popular for years and yet offer a less graphic
experience to the sexual themes and gratuitous violence currently found in
many games. We plan to make all games visually and kinetically appealing.
We anticipate that the games will be classified as both action and adventure
and will receive either an "E" rating (appropriate for ages 6 and up) or a
"T" rating (appropriate for ages 13 and up).
Over 60 million Left Behind books have been sold and the series has been translated into more than 30 languages. The video games will only need to capture a portion of that popularity to be successful.
Posted on July 11, 2005
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Here Come the Christian Games
Christian game developers say they want to develop games that deliver
a wholesome Christian message without the blood and gore.
The Christian Game Developers Foundation (CGDF) provides warnings about games with "graphic violence, sexually explicit and degrading imagery and demonic themes." The CGDF also uses charitable donations to provide seed capital to Christian game development
companies who are members of the Christian Game Developers Conference
(CGDC). A BBC article reports on Christian game developers' plans to create a growing market for these kinds of games:
Earlier this year, the father of two founded the Christian Game
Developers Foundation, aiming to drag Christian games from obscurity
to the mainstream.
"Simply forbidding our children from playing video games is not the
answer," says Rev Bagley.
"We have to give them quality alternatives that match the excitement of
secular games while promoting Christian values -- without the violent
or sexually explicit content."
The BBC says that a game called The Bible Game from Crave
Games was announced at E3. In the game people participate in
a game show where they answer Bible related
trivia. Another Christian game called Catechumen is a Doom like game
without the gore. Other Christian game developers include
Brethen Entertainment and
N'Lightning Softare.
Christian game developers are probably hoping the games will be as popular
as Christian music which sold 43 million albums in the United States last
year.
Posted on May 26, 2005
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