The BBC reports that NASA is exploring the idea of developing a massively multiplayer online (MMO) game or a virtual online world. NASA does have a project called Cola Labs that includes an island in Second Life but NASA wants a virtual world of its own.
"Virtual worlds with scientifically accurate simulations could permit learners to tinker with chemical reactions in living cells, practice operating and repairing expensive equipment, and experience microgravity," it says.
The document calls for a game engine that includes "powerful physics capabilities" that can "support accurate in-game experimentation and research".
"A Nasa-based MMO could provide opportunities for students to investigate science, technology, engineering, and mathematics career paths while participating in engaging game-play."
Other organisations such as the US armed forces already use online gaming as a recruitment tool.
America's Army for example introduces players to the "seven Army Core Values" and now claims to be one of "the most popular computer games in the world".
According to NASA's RFI (PDF) the RFI submitter is supposed to address the following five things.
How a NASA-based educational MMO should be designed.
How a NASA-based educational MMO should support both formal and informal
education efforts.
How a NASA-based educational MMO should connect to current and future
NASA missions.
How NASA career opportunities exploration and significant STEM learning
experiences would be incorporated into the design a NASA-based educational
MMO.
How a NASA-based educational MMO game play would be engaging for all
participants.
NASA wants responses to its RFI by February 15th so get cracking virtual world developers.